In the Crosshairs: Ambush

I’m starting a new blog feature called ‘In the Cross ‘ and in these posts I will be going in depth and looking at specific perks to provide insight into just what makes a perk good, bad, or ugly depending on content and your play style.  The first perk I will be looking at today is ‘Ambush’.

You deal more critical damage to enemies that are not engaged in combat.  The ability starts with a 3% crit multiplier and with 3 ego points can be upgraded to 9% multiplier.

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